Our story picks up on the first day of the New Year, 1/1/1309. As the party is eating breakfast, another story unfolds in the Forgotten Realms. Validor Silkein, an Elven thief, in the mold of Robin Hood, responds to an advertisement posted in town: "Adventurers Wanted: No Experience Preferred." He makes his through the tavern to a backroom in which our familiar friend, Ranger Orkill, asks him if he is ready. Validor ponders the question for a moment, and then says that he is. Orkill pulls out a cube, presses a side, and a hole opens up and Validor falls through.
After he falls from the "little black spot on the sun, today," he falls directly in the courtyard. Very quickly, the party questions him, and prepares him for the next part of the quest the party is currently on. Rabbo gives him an opportunity to refuse, and the party decides to "cut him in" on the magical booty they are about to divvy up.
As the party gets ready, they ask the school if they can create some scrolls for them. They can. The scrolls include a variety of M-U spells, including: Protection From Evil, 10ft. radius x1, Locate Object, x3, Protection From Evil x5. they also made clerical scrolls including: Locate Object x2, Silence 15ft. x1, Dispel Magic x1, Charm Person x1, Chant x1, Protection From Evil x3, Command x3, and Cure Light Wounds X2.
Here is a list of all the players and the magical treasures they carry:
Ivy: Vampiric Paladin Ring, Potion of Invisibility, +3 shield, Scroll, Word of Recall, Scroll, Raise Dead x3, Chalice of Holy Water, Vial of Continual Light, Helm of Good Seeing, Rod of Smiting, Staff of Curing, Plate, +2, Boots of Speed, Ring of Regeneration (4/turn), Blue Crystal Rod of Resurrection, Rod of Sanctuary, Gauntlets of Ogre Power (18/00), +5 Mace of Disruption, Keoghtum's Ointment (5 applications), and a Pearl of Wisdom.
Ethan: Bracers of Defence (AC 17), Pearl of Power, Passwall Chalk (3 uses), Potion of Levitation, Vial of Continual Light, ring of Regeneration (1/round--affects non-magical items), Blue Dragon Staff, Gloves of Knocking, Special Patchwork Robe, Helm of Comprehending Languages and Reading Magic, Scarab of Protection (+1) Ring of Magic Resistance (10%), Staff of the Magi, Broom of Flying, Girdle of Hill Giant Strength, Slippers of Spider Climbing, 3 ioun Stones (1: 20, up to 4th level, 2: 70, up to 8th, 3: 30, up to 8th), Keoghtum's Ointment (5 applications), and a Wand of Fire.
Rabbo: 2 +4 Stars of Hurling, Two-Handed Sword (+3 +6 "Undead Slayer"), 1 M-22 automatic rifle, 50 rounds, Ring of Regeneration (4/turn), Ring of Protection (+6), Bracers (AC 20), Boots of Striding and Springing, 4 burnt Ioun Stones, 1 Luckstone, Helm of Telepathy, Gauntlets of Dexterity, Portable Hole #1, Amulet Vs. Undead, 3 grenades, Arrow of Direction, Keoghtum's Ointment (5 applications).
Eyar: Figurine of Wondrous Power (Lion), Girdle of Frost Giant Strength, Wings of Flying, the intelligent sword Jerik, Ring of Regeneration (4/turn), Ring of Protection +6 (with 3 Ethereal charges), Plate Armor of Etherealness +4, +5 shield, +3 Defender, Keoghtum's Ointment (5 applications), and Zardon's Pouch of Wonder.
Validor: Ring of Regeneration (2/turn), Scarab of Protection (+1), Robe of Protection (+2), 1 Ioun Stone (sustain without air), Lens of Detection, Dust of Illusion (1 pinch), Bracers (AC 16), Vial of Continuous Light, +2 Longsword, Keoghtum's Ointment (5 applications).
The party divided up the treasures and stored several items in the portable hole #1, but kept the rest of the items at the keep. The items in portable hole #1 include:
Portable Hole: 111 healing Draughts, 1 jar of Keoghtum's Ointment (5 applications), Pitcher of Nourishment, Platter of Nourishment, Silver Mug of Noursihment, Decanter of Endless Water, Elixer of Health, Elixer of Life, Fork of Wonder, Staff of the Void, (previously whapped the Anything Ring and the Anything Wand), Mace of Disruption, Bracers (AC 14), Necklace of Adaption, Rod of Absorption (32 potential, 25 stored), 20 clips for the M-22, blowgun (+1), Colt .45 x2, holster, x2, 196 rounds, .22 pistol x2, 50 rounds, and Quall's Feather Token.
While the party is at the keep and the school, they plan on what to do. In general, they outline these objectives. First, get the cube, green box, and crystals. Second, save the Fairie Queen if possible. Third, help out the Elves, if possible. Fourth, get out alive, if possible. They use the map at the school to focus in on several trouble spots on the map. The elves who they first met are fighting in the southwest. Other elves are fighting in the northwest. The party debated going to Centaur Isle, going to the Mires of the Sinking Kind directly, or trying to create some kind of diversion. As the party talked, folks at the school told them about the existence of Halfing Isle. They party uses the map to focus in on Halfling Isle. It is close to the Mires of the Sinking Kind, and it is possible that some halflings still live there. The party can see smoke coming from some halfling houses there.
At this point, the party is given a variety of points of view from the school about what is the best way to serve the Fairie Queen, and what would be the best way to get into the Mires and get their stuff. In fact, the teachers at the school ask them to consider that getting their stuff in the Mires might be much less important than other things they could do to turn the tide of battle for Elfland. Finally, Rabbo asked for party suggestions, and decided to go to Halfling Isle.
The party steps through the school's magic mirror, and appears on a path. All along the path, the countryside is overgrown with thorns. It is approximately 7 am. The party uses the Arrow of Direction to check for the nearest Hobbit hole. The party goes that way. As the party walks, a large rock is in the path in front of them. both Ivy and Ethan check: it is magical, within the sphere of protection. There is another type of magic which they could not identify as well. Ethan uses Dispel Magic and removes the magic from the rock. The party approaches the first hobbit house. It has been burning for awhile. Validor searched it and found a nice hobbit cheese press.
Moving on, Ivy trips a wire, and a siren goes off. The party is ambushed by sling stones. Almost everyone is hit by stones. Ivy and Moonface are critically injured. Ethan flies up on his broom. Topaz is in the air. Rabbo gets our the ointment and heals the dog and Ivy. Eyar and Validor start to hack a path through the thorns to reach any of the stone throwers. Ethan sees a green flying shape approaching, and calls for Topaz. As it approaches, it is a greenish, lizardlike gnome-sized winged creature. Ethan fires a fireball from the Wand of Fire. He hits it but nearly catches himself in the area of affect. Topaz also kills one. The party regroups, and moves forward.
The party checks the next hobbit houses. Validor finds a silver mirror. From the air, Ethan sees a small encampment ahead. The party moves towards it. Rabbo cuts a path through the thorns and sees a small camp. It is empty. He kicks over a lean to, and in the straw of the floor, he sees a small scroll tube. Ivy opens the scroll tube, and it has a map in it, which is obviously magic. It appears to show them what is asked for. They test it by asking the map a location question for the closest crystal, and the map shows them the location of the Mires. The party knows that the crystals are in the Neo-Otyugh muckpile.
As the party continues, they are hit with stones again. This time, Ethan's skull is crushed and he dies. Rabbo gathers him up and the party runs. They use magic to heal up as they run. The path they follow gets thinner, but they follow the map, given the question of the location of the nearest live hobbit besides Ivy. As the party moves forward, they encounter a pit trap. Rabbo jumps over it, and trips another pit trap. Rabbo falls and is down six hp. Ivy fall and is down 10. Each member of the party makes his or her way across, and slowly approach a clearing in which the map shows that some hobbits are at. In the clearing, the party hears the chant, "Kurtulmak," and sees over 100 kobolds chanting and dancing. Ethan gets healed up from his critical injury, and is back up on his broom. He sees the group of kobolds, and shoots a fireball at them. He is then hit by a barrage of slingstones. One cirtically injures him again, and he falls to the ground. Ethan kills 73 kobolds with the fireball. Validor fires his arrows and kills several. Rabbo kills several. Then, the party runs again. The party gathers up Ethan and Ivy gets ready to cast dispel magic. The hobbits appear to be in a pit at the far side of the clearing. As they approach, they see a small stone or shiny object thrown up out of the pit. The party looks down, but can't see in, and can't hear anything from the pit either. They decide that there must be a continual darkness and silence cast in the pit, and assume that the hobbits trapped in the pit threw up the stone to get the party's attention.
The object thrown up was glass. Rabbo throws a rope down into the pit. Another glass glove is thrown up, and this one explodes in steam and hurts everyone. Validor is injured badly, and is healed by Keoghtum's Ointment. Ivy casts dispel magic down in the pit. Ivy then casts 2 cure light wounds, and Rabbo uses Koeoghtums' to heal Ethan. four kobold spellcasters hit Ethan with acid and missles. Rabbo jumps in the pit and kills one kobold spellcaster, Eyar jumps in and kills one also. They find a kobold book.
Rabbo tells Topaz to get in the air and find the two kobold spellcasters but he can't see them. Also, the map shows that the hobbits that were in the pit were now miles away and off of Halfing Isle. The party is getting fed up with the map. It is clear from the map that the kobolds are moving towards another clearing at the other end of the road the party first landed on. But, the party has little faith now in the map, or at least in their reading of the map. They heal and regroup. They make their way back to their starting point. Then they move down the path towards the possible location of the other kobolds. As they move forward, they trip another trap!! This one is a piano wire trap. Ivy and Moonface are caught in the trap, and before they can be helped, the wire cuts one of each of their feet off!
Rabbo and Eyar give Ivy the cube Moonface is next to her. They take several types of healing. Ivy hits timestop, and heals her own foot through regeneration, and did her best to reattach the dog's foot, but it would not take. However, over the time they are in time stop, the dog heals completely with a stump. Ivy and the dog walk out of timestop. Ivy has the cube in her hand.
Healing is immediately applied to the rest of the party, but the party is attacked by dozens of koblds. Rabbo is hit, Shardenzar is hit, and Ivy casts Chant, which counteracts the effects of the kobold's chant invoking Kurtulmak. Ethan casts fireball again and kills many more kobolds. In front and behind the group, small fire, water, and earth elementals rise up out of the ground. Ethan fires another fireball. Rabbo kills two fire elementals, Eyar kills one. Ethan kills a total of 14 of the lizard flyers with a fireball, and an inventive use of a wall of fire in the air. Rabbo kills two water elementals, and then the kobolds attack! Three grapple with Rabbo, while Rabbo kills two earth elementals. Shardenzar kills 3 kobolds. Rabbo kills three kobolds, Ethan kills o0ne more flyer, Eyar kills several kobolds, as well as Ivy. Validor kills one and hits one of the fire elementals. Rabbo kills another fire elemental.
Any other kobolds are killed or run off. The map shows that two kobolds are still in the space up ahead. After swearing to bitch slap several members of the school for their "advice," Rabbo decides that enough is enough. They will raise this place to the ground, kill everything they find, and then spread some destruction in as many places as they can, as quickly as they can. Rabbo formulates a plan, but discretion was the better part of valor, and we decided to quit playing for now.
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Saturday, October 24, 2009
What I Did On Vacation In Elfland...
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Elfland
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